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GodotVecExtensions

Namespace: Shadop.Archmage.Sdk

public static class GodotVecExtensions

Inheritance Object → GodotVecExtensions

public static Vector2I ToVector2I(Vec2<byte> vec)

vec Vec2

Vector2I

public static Vector2I ToVector2I(Vec2<sbyte> vec)

vec Vec2

Vector2I

public static Vector2I ToVector2I(Vec2<short> vec)

vec Vec2

Vector2I

public static Vector2I ToVector2I(Vec2<ushort> vec)

vec Vec2

Vector2I

public static Vector2I ToVector2I(Vec2<int> vec)

vec Vec2

Vector2I

public static Vector2I ToVector2I(Vec2<uint> vec)

vec Vec2

Vector2I

public static Vector2I ToVector2I(Vec2<long> vec)

vec Vec2

Vector2I

public static Vector2I ToVector2I(Vec2<ulong> vec)

vec Vec2

Vector2I

public static Vector2 ToVector2(Vec2<float> vec)

vec Vec2

Vector2

public static Vector2 ToVector2(Vec2<double> vec)

vec Vec2

Vector2

public static Vector3I ToVector3I(Vec3<byte> vec)

vec Vec3

Vector3I

public static Vector3I ToVector3I(Vec3<sbyte> vec)

vec Vec3

Vector3I

public static Vector3I ToVector3I(Vec3<short> vec)

vec Vec3

Vector3I

public static Vector3I ToVector3I(Vec3<ushort> vec)

vec Vec3

Vector3I

public static Vector3I ToVector3I(Vec3<int> vec)

vec Vec3

Vector3I

public static Vector3I ToVector3I(Vec3<uint> vec)

vec Vec3

Vector3I

public static Vector3I ToVector3I(Vec3<long> vec)

vec Vec3

Vector3I

public static Vector3I ToVector3I(Vec3<ulong> vec)

vec Vec3

Vector3I

public static Vector3 ToVector3(Vec3<float> vec)

vec Vec3

Vector3

public static Vector3 ToVector3(Vec3<double> vec)

vec Vec3

Vector3

public static Vector4I ToVector4I(Vec4<byte> vec)

vec Vec4

Vector4I

public static Vector4I ToVector4I(Vec4<sbyte> vec)

vec Vec4

Vector4I

public static Vector4I ToVector4I(Vec4<short> vec)

vec Vec4

Vector4I

public static Vector4I ToVector4I(Vec4<ushort> vec)

vec Vec4

Vector4I

public static Vector4I ToVector4I(Vec4<int> vec)

vec Vec4

Vector4I

public static Vector4I ToVector4I(Vec4<uint> vec)

vec Vec4

Vector4I

public static Vector4I ToVector4I(Vec4<long> vec)

vec Vec4

Vector4I

public static Vector4I ToVector4I(Vec4<ulong> vec)

vec Vec4

Vector4I

public static Vector4 ToVector4(Vec4<float> vec)

vec Vec4

Vector4

public static Vector4 ToVector4(Vec4<double> vec)

vec Vec4

Vector4