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UnityVecExtensions

Namespace: Shadop.Archmage.Sdk

public static class UnityVecExtensions

Inheritance Object → UnityVecExtensions

public static Vector2Int ToVector2Int(Vec2<byte> vec)

vec Vec2

Vector2Int

public static Vector2Int ToVector2Int(Vec2<sbyte> vec)

vec Vec2

Vector2Int

public static Vector2Int ToVector2Int(Vec2<short> vec)

vec Vec2

Vector2Int

public static Vector2Int ToVector2Int(Vec2<ushort> vec)

vec Vec2

Vector2Int

public static Vector2Int ToVector2Int(Vec2<int> vec)

vec Vec2

Vector2Int

public static Vector2Int ToVector2Int(Vec2<uint> vec)

vec Vec2

Vector2Int

public static Vector2Int ToVector2Int(Vec2<long> vec)

vec Vec2

Vector2Int

public static Vector2Int ToVector2Int(Vec2<ulong> vec)

vec Vec2

Vector2Int

public static Vector2 ToVector2(Vec2<float> vec)

vec Vec2

Vector2

public static Vector2 ToVector2(Vec2<double> vec)

vec Vec2

Vector2

public static Vector3Int ToVector3Int(Vec3<byte> vec)

vec Vec3

Vector3Int

public static Vector3Int ToVector3Int(Vec3<sbyte> vec)

vec Vec3

Vector3Int

public static Vector3Int ToVector3Int(Vec3<short> vec)

vec Vec3

Vector3Int

public static Vector3Int ToVector3Int(Vec3<ushort> vec)

vec Vec3

Vector3Int

public static Vector3Int ToVector3Int(Vec3<int> vec)

vec Vec3

Vector3Int

public static Vector3Int ToVector3Int(Vec3<uint> vec)

vec Vec3

Vector3Int

public static Vector3Int ToVector3Int(Vec3<long> vec)

vec Vec3

Vector3Int

public static Vector3Int ToVector3Int(Vec3<ulong> vec)

vec Vec3

Vector3Int

public static Vector3 ToVector3(Vec3<float> vec)

vec Vec3

Vector3

public static Vector3 ToVector3(Vec3<double> vec)

vec Vec3

Vector3

public static Vector4 ToVector4(Vec4<float> vec)

vec Vec4

Vector4

public static Vector4 ToVector4(Vec4<double> vec)

vec Vec4

Vector4